该研究主要讨论长沙窑的事物原型、数字化和设计的理论与实践问题。“事物”研究的关键问题是:基于原型的长沙窑事物结构,长沙窑的“物承文化”和“事的英语翻译

该研究主要讨论长沙窑的事物原型、数字化和设计的理论与实践问题。“事物”

该研究主要讨论长沙窑的事物原型、数字化和设计的理论与实践问题。“事物”研究的关键问题是:基于原型的长沙窑事物结构,长沙窑的“物承文化”和“事承文化”及其关系。事物原型研究的三个层面是:长沙窑的文化现象;“事”和“物”的关系;认知模式和“深层”文化模式。数字化研究的关键问题是:基于长沙窑事物结构,采用数字化方法来获取、表征和应用长沙窑的事物原型;设计研究的关键问题是:长沙窑事物原型驱动的设计创意模式,基于原型启发和原型匹配的设计创意机制,文化创意产品开发的设计创意扩散过程。论文以长沙窑为研究对象,通过一系列实验、案例分析和数字化方法等研究过程论证理论和技术方法的正确性、可用性和实用性。第一,在理论层面上,探索一套基于事物原型理论的地域文化数字保护和创意产品设计的理论、技术和方法体系。提出了事物原型和数字化方法研究长沙窑的研究范式,将长沙窑文化研究视角从考古学拓展到设计学。研究采用事物结构、事物原型获取和数字化表征的研究路线,通过分析长沙窑事物与事物原型,提出长沙窑的事物原型框架和长沙窑事物原型的基本应用范式,并且以长沙窑文化空间和原型启发理论为基础,提出了基于事物原型启发和基于事物原型匹配的设计创意机制。研究和案例分析表明,该研究范式的可行性和实用性,具有设计研究的理论创新意义。第二,在长沙窑事物原型的层面上,以考古资料、研究文献和实地考察等为研究的证据和史料资源,主要研究长沙窑的事与物。在确认长沙窑事物研究的证据和史料来源的基础上,详细研究了长沙窑事的历史背景、地理环境、文化影响、信息交流和目的意义及长沙窑物的形成原理、结构形式、胎釉材料、制作工艺和器物造型。根据长沙窑事物特点探讨了物原型和事原型数字化表征具体方法与技术路线,物原型数字化表征通过形态、色彩和纹饰三个原型特征数字化实现,事原型数字化表征通过数字载体描述典型行为或事件实现,提出了长沙窑事物原型获取流程并进行了实验,初步探讨了长沙窑事物原型素材集框架。第三,在长沙窑事物原型驱动的设计创意模式的研究上,以长沙窑文化空间和原型理论为基础,提出了基于事物原型启发和基于事物原型匹配的设计创意机制。面向长沙窑创意产品设计,提出了事物原型驱动的文化创意产品开发流程,探讨了事物原型特征应用的创意设计的意义和价值。构建一个以信息技术、互联网技术和先进制造技术为基础的数字化地域文化遗产的保护、展示和开发利用的框架。在长沙窑事物数字化展示环节上,以长沙窑谭家坡遗迹馆的文化遗产展示空间现状为基础,提出了基于虚拟现实和增强现实的三维虚拟演示的软硬件设计方案,构建人机交互控制与数字化艺术空间交互系统,包括动作信息获取、图像引擎的动作信息映射三维模型、动作映射虚拟现实。
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结果 (英语) 1: [复制]
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The research mainly discusses the theoretical and practical issues of prototype, digitization and design of Changsha kiln. The key issues in the study of "things" are: the object structure of Changsha kilns based on prototypes, the "material-carrying culture" and "things-carrying culture" of Changsha kilns and their relationship. The three levels of prototype research are: the cultural phenomenon of Changsha kilns; the relationship between "things" and "things"; cognitive models and "deep" cultural models. The key issue of digital research is: based on the structure of the Changsha kiln, using digital methods to obtain, characterize and apply the prototype of the Changsha kiln; the key issue of the design research is: the prototype-driven design creative model of the Changsha kiln, based on prototype inspiration and prototype Matching design creativity mechanism, the design creativity diffusion process of cultural creativity product development. The thesis takes Changsha kiln as the research object, and demonstrates the correctness, usability and practicability of the theory and technical methods through a series of experiments, case studies and digital methods. <br>First, at the theoretical level, explore a set of theoretical, technical and methodological systems for regional cultural digital protection and creative product design based on the prototype theory of things. Proposed prototypes and digital methods to study the research paradigm of Changsha kilns, extending the research perspective of Changsha kiln culture from archeology to design. The research adopts the research route of object structure, object prototype acquisition and digital representation. Through the analysis of Changsha kiln objects and object prototypes, the object prototype framework of Changsha kiln and the basic application paradigm of Changsha kiln object prototype are proposed, and inspired by the cultural space and prototype of Changsha kiln Based on theory, a design creative mechanism based on prototype inspiration and prototype matching is proposed. Research and case analysis show that the feasibility and practicability of this research paradigm has theoretical innovation significance for design research. <br>Second, at the level of prototypes of Changsha kilns, archaeological materials, research documents and field investigations are used as evidence and historical resources for research, mainly to study the events and objects of Changsha kilns. On the basis of confirming the evidence and sources of historical materials for the study of Changsha kilns, the historical background, geographical environment, cultural influence, information exchange and purpose significance of the Changsha kilns were studied in detail, as well as the formation principles, structural forms, and glaze materials of Changsha kilns. , Production process and utensil modeling. According to the characteristics of the Changsha kiln, the specific methods and technical routes of the digital representation of the prototype and the prototype are discussed. The digital representation of the prototype is realized through the digitization of the three prototype features of form, color and decoration. The digital representation of the prototype is realized through the digital carrier describing typical behaviors or events. , Proposed the acquisition process of Changsha kiln prototypes and conducted experiments, and discussed the framework of Changsha kiln prototype materials.<br>Third, in the study of the prototype-driven design creativity model of Changsha kiln, based on the cultural space and prototype theory of Changsha kiln, a design creativity mechanism based on prototype inspiration and prototype matching is proposed. For the design of creative products of Changsha kilns, a prototype-driven cultural creative product development process is proposed, and the significance and value of creative design based on the characteristics of prototypes are discussed. Build a framework for the protection, display, development and utilization of digital regional cultural heritage based on information technology, Internet technology and advanced manufacturing technology. In the digital display of things in Changsha kilns, based on the current status of the cultural heritage exhibition space of the Changsha kiln Tanjiapo Heritage Museum, a software and hardware design scheme based on virtual reality and augmented reality three-dimensional virtual presentations was proposed to construct human-computer interaction control and digital art The spatial interaction system includes action information acquisition, action information mapping three-dimensional model of the image engine, and action mapping virtual reality.
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结果 (英语) 2:[复制]
复制成功!
This study mainly discusses the theoretical and practical problems of the prototype, digitization and design of things in Changsha kiln. The key problems in the study of "things" are: the structure of Changsha kilns based on prototypes, the "carrying culture" and "carrying culture" of Changsha kilns and their relations. The three levels of the study of the prototype of things are: the cultural phenomenon of Changsha kiln, the relationship between "things" and "things", the cognitive model and the "deep" cultural model. The key problems of digital research are: based on the structure of Changsha kiln things, using digital methods to acquire, characterize and apply the prototype of changsha kilns, and the key problems of design research are: design creative mode driven by prototype of Changsha kilns, design creative mechanism based on prototype inspiration and prototype matching, and creative diffusion process of cultural creative product development. The paper takes Changsha kiln as the research object, demonstrates the correctness, usability and practicality of theory and technical method through a series of experiments, case studies and digital methods.<br>First, at the theoretical level, explore a set of regional cultural digital protection based on the theory of things and creative product design theory, technology and method system. This paper puts forward the research paradigm of Changsha kiln by the prototype and digital method of things, and expands the perspective of Changsha kiln culture from archaeology to design. This paper studies the research route of using the structure of things, the acquisition of things prototype and the digital characterization, through the analysis of Changsha kiln things and things prototype, puts forward the basic application paradigm of Changsha kiln thing prototype framework and Changsha kiln thing prototype, and on the basis of Changsha kiln cultural space and archetype heuristic theory, puts forward the design creative mechanism based on thing prototype inspiration and thing prototype matching. The research and case analysis show that the feasibility and practicality of the research paradigm have the theoretical innovation significance of design research.<br>Second, at the level of Changsha kiln archetypes, the main research is on the things and things of Changsha kiln with archaeological data, research literature and field visits as evidence and historical resources. On the basis of confirming the evidence and historical material sources of Changsha kiln research, the historical background, geographical environment, cultural influence, information exchange and purpose significance and the formation principle, structure form, tire glaze material, production process and object shape of Changsha kiln were studied in detail. According to the characteristics of Changsha kiln things, this paper discusses the specific methods and technical routes of digital characterization of prototypes and archetypes, digital characterization of prototypes is realized through the digitalization of three prototype features of morphology, color and decoration, digital characterization of objects is realized by describing typical behavior or events through digital carriers, the process of obtaining prototypes of Changsha kilns is proposed and experiments are carried out, and the framework of prototype materials of Changsha kilns is initially discussed.<br>Thirdly, based on the cultural space and archetype theory of Changsha kiln, the creative mechanism of design based on the inspiration of the prototype of things and the matching of the prototype of things is put forward in the research of the design creative mode driven by the prototype of Changsha kiln. Facing the creative product design of Changsha kiln, this paper puts forward the process of cultural creative product development driven by the prototype of things, and discusses the significance and value of the creative design of the application of the characteristics of the prototype of things. Build a framework for the protection, presentation and development and utilization of digital geographic cultural heritage based on information technology, Internet technology and advanced manufacturing technologies. On the digital display of Changsha kiln things, based on the present situation of cultural heritage display space in Changsha kiln Tanjiapo Relic Museum, the hardware and software design scheme based on virtual reality and augmented reality is proposed, and the interactive system of human-computer interaction control and digital art space is constructed, including action information acquisition, action information mapping 3D model of image engine, and action mapping virtual reality.
正在翻译中..
结果 (英语) 3:[复制]
复制成功!
This research mainly discusses the theory and practice of prototype, digitization and design of Changsha kiln. The key problems in the study of "things" are: the things structure of Changsha Kiln Based on prototype, the "thing inheriting culture" and "thing inheriting culture" of Changsha kiln and their relationship. There are three levels in the study of thing prototype: the cultural phenomenon of Changsha kiln; the relationship between "thing" and "thing"; the cognitive model and the "deep" cultural model. The key problems of digital research are: Based on the structure of Changsha kiln, using digital methods to obtain, characterize and apply the prototype of Changsha kiln; the key problems of design research are: the prototype driven design creative mode of Changsha kiln, the design creative mechanism based on prototype inspiration and prototype matching, and the design creative diffusion process of cultural creative product development. Taking Changsha kiln as the research object, this paper demonstrates the correctness, usability and practicability of the theory and technology through a series of experiments, case analysis and digital methods.<br>First, on the theoretical level, explore a set of theory, technology and method system of regional cultural digital protection and creative product design based on the thing prototype theory. This paper puts forward the research paradigm of prototype and digital method to study Changsha kiln, and extends the research perspective of Changsha kiln culture from archaeology to design. The research adopts the research route of object structure, object prototype acquisition and digital representation. Through the analysis of Changsha kiln objects and object prototype, it puts forward the object prototype framework of Changsha kiln and the basic application paradigm of Changsha kiln object prototype. Based on Changsha kiln cultural space and prototype inspiration theory, it puts forward the design creativity based on object prototype inspiration and object prototype matching Mechanism. The research and case analysis show that the research paradigm is feasible and practical, and has the theoretical innovation significance of design research.<br>Secondly, on the level of archetype of Changsha kiln things, with archaeological data, research literature and field investigation as the research evidence and historical resources, this paper mainly studies the events and objects of Changsha kiln. Based on the confirmation of the evidence and the source of historical materials, this paper studies the historical background, geographical environment, cultural influence, information exchange and purpose of Changsha kiln in detail, as well as the formation principle, structural form, glaze material, production technology and utensil modeling of Changsha kiln. According to the characteristics of things in Changsha kiln, this paper discusses the specific methods and technical routes of the digital representation of thing prototype and event prototype. The digital representation of thing prototype is realized through the digitization of three prototype features: shape, color and decoration. The digital representation of event prototype is realized through the description of typical behaviors or events by digital carriers. The acquisition process of thing prototype in Changsha kiln is put forward and the experiment is carried out, and the preliminary discussion is made Changsha kiln prototype material set framework.<br>Thirdly, on the basis of Changsha kiln cultural space and prototype theory, this paper puts forward the design creative mechanism based on the inspiration of thing prototype and the matching of thing prototype. Facing the creative product design of Changsha kiln, this paper puts forward the development process of cultural creative product driven by thing prototype, and probes into the significance and value of the application of thing prototype characteristics in creative design. To build a framework for the protection, display, development and utilization of digital regional cultural heritage based on information technology, Internet technology and advanced manufacturing technology. In the aspect of digital display of Changsha kiln things, based on the present situation of cultural heritage display space in tanjiapo Heritage Museum of Changsha kiln, this paper puts forward the software and hardware design scheme of 3D virtual demonstration based on virtual reality and augmented reality, and constructs the human-computer interaction control and digital art space interaction system, including the acquisition of action information, the 3D model of action information mapping of image engine Action mapping virtual reality.<br>
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