This study mainly discusses the theoretical and practical problems of the prototype, digitization and design of things in Changsha kiln. The key problems in the study of "things" are: the structure of Changsha kilns based on prototypes, the "carrying culture" and "carrying culture" of Changsha kilns and their relations. The three levels of the study of the prototype of things are: the cultural phenomenon of Changsha kiln, the relationship between "things" and "things", the cognitive model and the "deep" cultural model. The key problems of digital research are: based on the structure of Changsha kiln things, using digital methods to acquire, characterize and apply the prototype of changsha kilns, and the key problems of design research are: design creative mode driven by prototype of Changsha kilns, design creative mechanism based on prototype inspiration and prototype matching, and creative diffusion process of cultural creative product development. The paper takes Changsha kiln as the research object, demonstrates the correctness, usability and practicality of theory and technical method through a series of experiments, case studies and digital methods.<br>First, at the theoretical level, explore a set of regional cultural digital protection based on the theory of things and creative product design theory, technology and method system. This paper puts forward the research paradigm of Changsha kiln by the prototype and digital method of things, and expands the perspective of Changsha kiln culture from archaeology to design. This paper studies the research route of using the structure of things, the acquisition of things prototype and the digital characterization, through the analysis of Changsha kiln things and things prototype, puts forward the basic application paradigm of Changsha kiln thing prototype framework and Changsha kiln thing prototype, and on the basis of Changsha kiln cultural space and archetype heuristic theory, puts forward the design creative mechanism based on thing prototype inspiration and thing prototype matching. The research and case analysis show that the feasibility and practicality of the research paradigm have the theoretical innovation significance of design research.<br>Second, at the level of Changsha kiln archetypes, the main research is on the things and things of Changsha kiln with archaeological data, research literature and field visits as evidence and historical resources. On the basis of confirming the evidence and historical material sources of Changsha kiln research, the historical background, geographical environment, cultural influence, information exchange and purpose significance and the formation principle, structure form, tire glaze material, production process and object shape of Changsha kiln were studied in detail. According to the characteristics of Changsha kiln things, this paper discusses the specific methods and technical routes of digital characterization of prototypes and archetypes, digital characterization of prototypes is realized through the digitalization of three prototype features of morphology, color and decoration, digital characterization of objects is realized by describing typical behavior or events through digital carriers, the process of obtaining prototypes of Changsha kilns is proposed and experiments are carried out, and the framework of prototype materials of Changsha kilns is initially discussed.<br>Thirdly, based on the cultural space and archetype theory of Changsha kiln, the creative mechanism of design based on the inspiration of the prototype of things and the matching of the prototype of things is put forward in the research of the design creative mode driven by the prototype of Changsha kiln. Facing the creative product design of Changsha kiln, this paper puts forward the process of cultural creative product development driven by the prototype of things, and discusses the significance and value of the creative design of the application of the characteristics of the prototype of things. Build a framework for the protection, presentation and development and utilization of digital geographic cultural heritage based on information technology, Internet technology and advanced manufacturing technologies. On the digital display of Changsha kiln things, based on the present situation of cultural heritage display space in Changsha kiln Tanjiapo Relic Museum, the hardware and software design scheme based on virtual reality and augmented reality is proposed, and the interactive system of human-computer interaction control and digital art space is constructed, including action information acquisition, action information mapping 3D model of image engine, and action mapping virtual reality.
正在翻译中..