The study is to be divided into six chapters. The first chapter introduces the research background of the subject, as well as the concept and summary of the research topic, the second chapter is the theoretical and technical basic research part of the thesis, the theoretical exhibition around cultural heritage things, things archetype and digital characterization幵 The fifth chapter is the study of the design creative mode driven by the prototype of things, which discusses the development of the cultural creative product of Changsha kiln from the process of design creative thinking and the diffusion of design creativity, and the sixth chapter is the construction of the digital display system of Changsha kiln things based on the prototype characteristics, and the research and solution strategy exhibition 幵, which focuses on the system construction ideas, hardware and software support, usage methods and implementation process problems.<br><br>Research background and literature research: mainly through background research and literature review, to provide theoretical basis, research background and research methods for the research of the paper, mainly related to things, archetypes and digital three aspects.<br>Theoretical research and concept definition: from the two theories of things and prototypes, the study of artificial things, design areas of prototype and digital technology means, and Changsha kiln as the object, the construction of Changsha kiln thing prototype connotation and extension, as well as the concept of digital signation.<br>Prototype acquisition and digital characterization experiment: mainly the experimental research of Changsha kiln thing prototype acquisition and digital characterization, starting from the analysis of Changsha kiln affairs and material structure, obtain Changsha kiln object prototype and object prototype, through digital technology means to carry out characterization experiment, the digital thing prototype features to build a collection of materials.<br>Things prototype application: mainly Changsha kiln thing prototype-driven design creative model and digital display research, based on prototype inspiration and prototype matching design creative mechanism, design case practical research, Changsha kiln thing digital display, based on the current situation of Tanjiapo Relic Museum, research the object prototype feature virtual reality demonstration of hardware and software construction program, and in the laboratory to conduct part of the demonstration case study.
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