Perhaps it is because "Wild Battle" is friendly enough for players, so that players can actively recharge to enjoy a higher gaming experience. This is like the fact that "League of Legends" has millions of players who have not recharged throughout the decade, but Fist and Tencent can still rely on another part of players who are willing to recharge to make a lot of money. Players who have never recharged are considered potential consumers of the game after entering the pit game. After all, as far as a moba game is concerned, who can absolutely guarantee that he does not have the skin he particularly wants? What's more, "Wild Battle" is not just a moba game, the built-in football mode and the Jedi survival mode are also highly praised.
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